Boolean
Carve
Compress
Contort
Divide
Expand
Extrude
Fracture
Fold
Inflate
Interlock
Intersect
Lift
Offset
Pinch
Remove
Rotate
Shear
Shift
Skew
Split
Squish
Subtract
CONCEPTS
Blur
Contain
Oblique
Obscure
Nest
Shadow
Single Surface
Voids
RHINO COMMANDS
Area/ DimArea: Report and objects area/dimension
Array: Copies objects spaced in columns, rows, and levels in the x-, y-, and z-directions.
Array Polar: copies objects around a central location
Bend: Deform object along an arc
Blend Surface: Create a blend surface between two surfaces with continuity control.
Block: links repeating objects
Block edit: Allow selecting a block instance to change the block geometry and update the block definition.
Block Manager: add, remove, and update block definitions
Boolean Solid(Union/Difference/Intersection): Works best on closed surfaces and polysurfaces to join, subtract, or intersect a solid shape from another solid to form a new solid.
Bounding Box: creates a box that encloses selected objects or sub-objects.
Cage: Create a control cage object used by the CageEdit command to deform other objects.
Cap: closes an object that you’ve split or extruded to form a solid – not only works when the surfaces are planar
Chamfer: Create a line segment between two curves and trims or extends the curves to meet it.
Change Degree: Change the degree of the polynomial that defines the curve or surface by adding or subtracting control points between knot spans, while maintaining the knot structure.
ClippingPlane: shows you a cut through of a particular part of an object without actually splitting it in the model; for a specific view port, click on the plane and use “EnableClippingPlane” to turn it on and “DisableClippingPlane” to turn it off in that viewport
CloseCrv: Close open curves.
Copy: Duplicate objects.
Connect Surface: Extend surface edges to meet and trims the surfaces to each other.
Contour: Create a spaced series of planar curves and points through objects.
Curve Boolean: Trim, split, and join curves based on their overlapping regions.
Curvature Analysis: Evaluate surface curvature using false-color analysis.
Devloft: Creates a single developable surface between two rails.
DimCurveLength: Dimension the length of a curve.
Distance: measures the distance between two points
Divide: Create point objects along a curve by the number of equal length segments or segments of a specified length.
Dot: Draws an annotation dot that stays parallel to and sizes with the view.
Drape: Create a surface through the intersections of objects and points projected toward the construction plane.
DrapePt: Create a grid of points at the intersections of objects and points projected toward the construction plane.
DupEdge/ Dupborder/ Dupface: duplicates the edge of an object
Emap: Visually evaluate surface smoothness using an image bitmap reflected in the surface.
Extend/ ExtendSrf: Lengthen a curve/surface by a value.
ExtractPt/ srf: Duplicate curve control or edit points, surface control points, and mesh vertices.
ExtrudeCrv: extrude closed planar curves in a straight line
ExtrudeCrvToPnt: Drive closed planar curves tapering to a point.
ExtrudeSrf: Drive surface edges in a straight line to create a solid.
Explode: breaks objects down into components curves, surfaces, meshes, text, blocks, etc
Fillet: Add an arc between two curves and trims or extends the curves to the arc.
Flip: Reverse the normal direction of a curve, surface, or mesh.
FlowAlongSurface: Re-align objects from a source surface to a target surface.
Foldface: Rotate polysurface faces around an axis
Group/Ungroup: groups multiple objects or curves
Gumballalignment: Reset the gumball widget alignment.
Gumballrelocate: Changes the Gumball widget location and orientation of on an object.
Hatch: (hatchscale/hatchbase) Create a pattern of lines to fill bounding curves.
Heightfield: Create a surface based on gray-scale color values in an image file.
Hide/Show: Conceal objects from view.
Invert select and hide:
Insertknot: Add knots to curves or surfaces.
Intersect: Create point objects or curves at the intersections of curves and surfaces.
Isolate: Hide all but the currently selected objects.
Join: Connect curves, surface edges, or surfaces to form a single object.
Loft: Fit a surface through profile curves that define the surface shape.
Make2D: Project geometry to the construction plane.
Mirror: Create a mirror-image copy of objects.
Move / MoveFace/ MoveEdge:
Network Surface: Fit a surface through a network of crossing curves.
Nurb to Mesh:
Offset: Copy a curve parallel to the original.
Offset Surface: Copy a surface parallel to the original.
Patch: Fit a surface through curves and point objects.
Picture: places a picture in your model
PointsOn/ PointsOff: allows you to edit a curve or shape that you’ve already made
PlanarSrf: gives a surface to a closed planar curve
Project: projects curves or surfaces along an irregular surface; make sure that the curve/surface is directly above or below the surface to which you want to project; “
Project to cplane: flattens objects on different planes onto construction plane
Rotate: rotates an object
Rotate3d: rotates an object in 3d
Scale: Change the size of objects uniformly in the x, y, and z directions.
Scale1D/Scale2D Change the size of objects in one/ two directions.
Section: creates section cuts through an object – great for laser cutting topographies
SelBoundary: Select objects within an existing closed curve.
SelDup: selects duplicate objects in the model.
Show/Hide: show makes objects visible, hide makes them invisible
Shell: Remove the selected surfaces from a polysurface, and then offset the remaining surfaces to create a solid with a specified thickness.
ShrinkTrimmedSrf: Contract the underlying untrimmed surface close to trimming boundaries.
Smash: Flatten a surface without restriction to single-directional curvature.
Split: splits apart surfaces, lines
Sweep (1 & 2): creates a thickness by “sweeping” a shape along a curve
Text: creates text
Trim: allows you to trim intersecting lines
Turntable: automatically rotates your object
Tweencurves: Create curves between two open or closed input curves.
Units: changes the units that you work in (Imperial/Metric)
Unrollsrf: explodes a closed object into multiple planes – great for making laser cutting files!
Zoom: zooms to selected area or object
Design / Theory
Design / Theory